Bahlik Gur, Death Giant
Large shadow humanoid (giant)
Level 23 Elite Soldier XP 10200
Initiative +18 Senses Perception +19; Darkvision
Soulcatcher aura 5; a creature that dies within the aura bestows one soul shard to Bahlik Gur (see soul shroud).
HP 434; Bloodied 217
AC 42; Fortitude 39, Reflex 33, Will 33
Resist 20 necrotic
Saving Throws +2
Action Points 1
Mace (standard, at-will) Weapon
Reach 2; +29 vs AC; 2d8+6 damage, and the target is marked.
Double Attack (standard, at-will)
Bahlik Gur makes two mace attacks. If he hits two different targets with them, he gains a +2 bonus to his next attack roll.
Press the Attack (move, at-will)
Close burst 10; targets 1 ally; the target can take a move action as a free action.
Bahlik Gur scores critical hits on attack rolls 19-20.
Death Guardian (immediate interrupt, when an enemy marked by bahlik gur makes an attack that does not include bahlik gur)
Bahlik Gur makes a mace attack against the enemy.
Soul Shield (free, when an ally within 5 squares is targeted by an attack)
Bahlik Gur expends one soul shard and the ally gains a +4 bonus to all defenses against the attack.
Consume Soul Shard (minor; at-will) Healing
Bahlik Gur expends one soul shard and regains 20 hit points.
The soul shroud contains soul shards that swirl around Bahlik Gur to protect and empower him. At the start of an encounter, the soul shroud contains four soul shards. While the soul shroud is depleted of soul shards, Bahlik Gur takes a –2 penalty to attack rolls.
Alignment Evil Languages Giant
Skills Intimidate +18
Str 28 (+20) Dex 20 (+16) Wis 16 (+14)
Con 25 (+18) Int 12 (+12) Cha 15 (+13)
Equipment: heavy shield , mace , plate armor .
Published in Dragon Magazine 378, Dungeon Magazine 170, page(s) 50.