Balor Champion
Huge elemental humanoid (demon)
Level 27 Solo Brute XP 55000

Initiative +21        Senses Perception +21; truesight 6
Flaming Body (Fire) aura 2 (aura 3 while the balor is bloodied); enemies that start their turns in the aura takes 20 fire damage (30 fire damage while the balor is bloodied).
HP 1248; Bloodied 624 ; see also death burst
AC 39; Fortitude 41, Reflex 38, Will 38
Immune fear; Resist 40 fire, 20 acid, 20 cold, 20 thunder
Saving Throws +5
Speed 8, fly 12 (clumsy)
Action Points 2

Lightning Sword (standard, at-will) Lightning, Weapon

Reach 3; +32 vs AC; 3d10+10 lightning damage, or 3d10 + 40 lightning damage on a critical hit.

Flame Whip (standard, at-will) Fire, Weapon

Reach 5; +30 vs Reflex; 3d8+5 fire damage, and ongoing 10 fire damage (save ends). Also, the target is pulled into an unoccupied space adjacent to the balor.

Balor Fury (standard, at-will) Fire, Lightning, Weapon

Close burst 3; +31 vs Reflex; 5d10+15 fire and lightning damage, and ongoing 10 fire damage (save ends).

Fireburst Step (move, recharge ) Fire, Teleportation

Close burst 1; +30 vs Fortitude; 2d10+10 fire damage, and the target is dazed (save ends). The balor teleports 5 squares.

Death Burst ( when reduced to 0 hit points, ) Fire

The balor explodes in a burst of flame; close burst 10; +29 vs Reflex; 10d10 fire damage. Miss: Half damage. The balor and its weapons are completely destroyed.

Demonic Accuracy (free, when the balor misses with an attack; encounter)

The balor rerolls the attack and gains a +5 bonus to the roll.

Alignment Chaotic Evil        Languages Abyssal, Common
Skills Bluff +22, Insight +26, Intimidate +22
Str 30 (+23)      Dex 26 (+21)      Wis 27 (+21)
Con 32 (+24)      Int 17 (+16)      Cha 19 (+17)

Published in E3 Prince of Undeath, page(s) 40.