Medium natural humanoid, human
Level 10 Minion Controller XP 125
|HP 1; a missed attack never damages a minion.||Initiative +5|
|AC 24, Fortitude 22, Reflex 21, Will 23||Perception+8|
Mace (weapon) At-Will
Attack: Melee 1 (one creature); +15 vs. AC
Hit: 9 damage, and if the acolyte scores a critical hit, the target grants combat advantage (save ends).
Bane’s Beckon (charm, implement) Recharge if the power misses
Attack: Ranged 5 (one creature); +13 vs. Will
Hit: The acolyte slides the target up to 3 squares. Then one ally of the acolyte that is adjacent to the target can make a melee basic attack against it as a free action.
Str 12 (+6) Dex 10 (+5) Wis 16 (+8)
Con 14 (+7) Int 13 (+6) Cha 13 (+6)
Alignment Evil Languages Common
Equipment: chainmail , holy symbol , mace .
Published in Dungeon Magazine 197.