Banite Acolyte
Medium natural humanoid, human
Level 10 Minion Controller XP 125

HP 1; a missed attack never damages a minion.Initiative +5
AC 24, Fortitude 22, Reflex 21, Will 23Perception+8
Speed 6

Standard Actions

Mace (weapon) At-Will

Attack: Melee 1 (one creature); +15 vs. AC

Hit: 9 damage, and if the acolyte scores a critical hit, the target grants combat advantage (save ends).

Bane’s Beckon (charm, implement) Recharge if the power misses

Attack: Ranged 5 (one creature); +13 vs. Will

Hit: The acolyte slides the target up to 3 squares. Then one ally of the acolyte that is adjacent to the target can make a melee basic attack against it as a free action.

Str 12 (+6)                Dex 10 (+5)                Wis 16 (+8)
Con 14 (+7)                Int 13 (+6)                Cha 13 (+6)

Alignment Evil        Languages Common
Equipment: chainmail , holy symbol , mace .

Published in Dungeon Magazine 197.