Banite Sergeant
Medium natural humanoid, human
Level 10 Soldier XP 500

HP 103; Bloodied 51Initiative +8
AC 26, Fortitude 23, Reflex 21, Will 22Perception+8
Speed 5

Traits

Formation Fighter

The sergeant gains combat advantage against an enemy if any of its allies has combat advantage against that enemy.

Standard Actions

Battleaxe (weapon) At-Will

Attack: Melee 1 (one creature); +15 vs. AC

Hit: 2d8 + 9 damage.

Effect: The target grants combat advantage until it hits the sergeant with an attack (save ends).

Minor Actions

Shield Bash (weapon) At-Will

Attack: Melee 1 (one creature granting combat advantage to the sergeant); +15 vs. Fortitude

Hit: The target falls prone.

Triggered Actions

Pursuing Shield Bash Recharge when first bloodied

Trigger: An enemy starts its turn adjacent to the sergeant but ends its turn not adjacent to the sergeant.

Effect (Immediate Reaction): The sergeant shifts up to its speed and uses shield bash against the triggering enemy.

Str 18 (+9)                Dex 12 (+6)                Wis 16 (+8)
Con 15 (+7)                Int 10 (+5)                Cha 13 (+6)

Alignment Evil        Languages Common
Equipment: battleaxe , light shield , scale armor .

Published in Dungeon Magazine 197.