Barlgura
Large elemental beast (demon)
Level 8 Brute XP 350

HP 108; Bloodied 54Initiative +7
AC 19, Fortitude 20, Reflex 17, Will 17Perception+12
Speed 8, climb 8Low-light vision

Standard Actions

Slam At-Will

Attack: Melee 2 (one creature); +13 vs. AC

Hit: 2d8 + 3 damage, or 3d8 + 3 damage if the barlgura is bloodied.

Double Attack At-Will

Effect: The barlgura uses slam twice.

Triggered Actions

Savage Howl Encounter

Trigger: The barlgura is first bloodied.

Effect (Free Action): The barlgura and all allies within 5 squares of it gain a +2 bonus to attack rolls until the end of the barlgura’s next turn.

Variable Resistance Encounter

Trigger: The barlgura takes acid, cold, fire, lightning, or thunder damage.

Effect (Free Action): The barlgura gains resist 10 to the triggering damage type until the end of the encounter.

Skills Athletics +15
Str 22 (+10)                Dex 16 (+7)                Wis 16 (+7)
Con 18 (+8)                Int 6 (+2)                Cha 12 (+5)

Alignment Chaotic evil        Languages Abyssal
Update (8/11/2011)
Updated to match Gardmore Abbey release.

Published in Monster Manual, page(s) 53, Dungeon Magazine 159, page(s) 90, H2 Thunderspire Labyrinth, page(s) 32, 41, 49, 54, Madness at Gardmore Abbey, page(s) 3-6.