Battle Wight Commander
Medium natural humanoid (undead)
Level 12 Soldier (Leader) XP 700

HP 124; Bloodied 62Initiative +10
AC 28, Fortitude 25, Reflex 22, Will 25Perception+13
Speed 5Darkvision
Immune disease, poison; Resist 10 necrotic; Vulnerable 10 radiant

Standard Actions

Soul-Draining Longsword (necrotic, weapon) At-Will

Attack: Melee 1 (one creature); +17 vs. AC

Hit: 1d8 + 7 necrotic damage, the target loses a healing surge, and it is immobilized and weakened until the end of its next turn.

Soul Reaping (healing, necrotic) Recharge

Attack: Ranged 5 (one immobilized creature); +15 vs. Fortitude

Hit: 2d6 + 18 necrotic damage, and the wight and all its undead allies within 2 squares of it regain 10 hit points.

Skills Intimidate +16
Str 20 (+11)                Dex 15 (+8)                Wis 14 (+8)
Con 20 (+11)                Int 15 (+8)                Cha 20 (+11)

Alignment Evil        Languages Common
Equipment: heavy shield , longsword , plate armor .
Update (7/19/2011)
Updated in Dungeon 191.

Published in Dungeon Master's Guide 2, page(s) 213, Monster Manual, page(s) 262, Dungeon Magazine 191, Dungeon Magazine 218.