Behir
Huge natural magical beast
Level 14 Solo Soldier XP 5000

Initiative +14 (see lightning reflexes)        Senses Perception +12; tremorsense 10
Lightning Storm aura 5; an enemy that starts its turn in the aura takes 5 lightning damage.
HP 564; Bloodied 282
AC 30; Fortitude 27, Reflex 26, Will 26
Resist 15 lightning
Saving Throws +5
Speed 7, climb 5
Action Points 2

Claw (standard, at-will)

Reach 3; 2d8+6 damage.

Bite (standard, at-will) Lightning

Reach 3; +21 vs AC; 1d8+6 damage plus 1d8 lightning damage.

Devour (standard, recharges when no creature is affected by this power)

Reach 3; +19 vs Reflex; 2d8+6 damage, and a Medium or smaller target is swallowed. A swallowed target is grabbed and restrained. A swallowed creature has line of sight and line of effect only to the behir, and no creature has line of sight or line of effect to it. A creature that escapes the grab is no longer swallowed and appears in a space adjacent to the behir. A behir can move normally while it has a target grabbed in this way. When the behir dies, the target can escape as a move action, appearing in the behir’s former space. Sustain Free: The behir sustains the grab, and the target takes 10 damage.

Lightning Breath (standard, recharge

Close blast 5; +17 vs Reflex; 3d10+6 lightning damage and the target is dazed until the end of the target's next turn. Miss: Half damage.

Thundering Stomp (standard, at-will)

Close burst 3; +17 vs Fortitude; 1d8+6 damage, and the target is knocked prone.

Lightning Reflexes

The behir acts three times in a round, on initiative counts 30, 20, and 10. It cannot delay or ready actions. On each turn, it has a standard action instead of the normal allotment of actions. It can use one immediate action between each pair of turns.

Alignment Unaligned        Languages Common, Draconnic
Str 23 (+13)      Dex 20 (+12)      Wis 21 (+12)
Con 21 (+12)      Int 7 (+5)      Cha 13 (+8)

Description: SHREWD AND DEADLY, a behir is capable of running down prey and swallowing it whole. A quick-witted opponent could try to reason with—or bribe—a behir before becoming its next meal.



Update (4/9/2010)
the creature’s lightning breath power, add “until the end of the target’s next turn” after “the target is dazed.” In addition, in the power’s usage, replace “recharge 5 6” with “recharge 6.”

Revision (10/13/2009)
In the devour power, replace “Sustain Minor” with “Sustain Free” and replace “takes 15 damage” with “takes 10 damage”.

Published in Monster Manual 2, page(s) 22.