Belashyrra
Medium aberrant humanoid
Level 28 Solo Controller XP 65000

Initiative +19        Senses Perception +27; all-around vision, Darkvision, truesight 4
Shroud of Madness aura 4; each enemy that starts its turn within the aura takes 20 psychic damage, and takes a -2 penalty to all defenses until the start of its next turn.
HP 1024; Bloodied 512
Regeneration 20
AC 42; Fortitude 40, Reflex 40, Will 42
Resist 20 poison, 20 psychic; Vulnerable radiant (if Belashyrra takes radiant damage, his regeneration doesn’t function on his
next turn)
Saving Throws +5
Speed 8
Action Points 2

Corrupting Touch (standard, at-will)

+32 vs Fortitude; 3d8+10 damage, and the target is weakened until the end of Belashyrra’s next turn.

Tentacle Whip (standard, at-will) Weapon

Reach 3; +30 vs Fortitude; 3d8+10 damage, and ongoing 15 poison damage (save ends).

Gaze of Agony (minor, at-will) Psychic

Ranged 10; +32 vs Will; 3d8+8 psychic damage.

Lashing Flurry (standard, at-will)

Belashyrra makes a corrupting touch attack and a tentacle whip attack.

Swift Corruption (immediate interrupt, when an enemy moves or shifts into a square adjacent to belashyrra, recharge )

Belashyrra makes a corrupting touch attack.

Hypnotic Gaze (minor, at-will) Charm

Ranged 10; +32 vs Will; the target is dominated (save ends). Aftereffect: The target is dazed (save ends).

Eye Thief (minor, recharges when first bloodied)

Ranged 10; +32 vs Will; the target is blinded (save ends). Belashyrra can see through the otherwise blind eyes of the target and use the target as the origin point for his ranged attacks. Second Failed Saving Throw: If the target fails two saving throws against this power, the blindness becomes permanent. The Remove Affliction ritual will remove this effect, but the skill check takes a -15 penalty. Otherwise, only Belashyrra’s death can remove the effect.

Reality Rift (standard, recharges when first bloodied) Psychic, Teleportation

Close burst 3; +30 vs Reflex; 5d8+10 psychic damage. Effect: Belashyrra teleports up to 10 squares or to any square adjacent to a creature currently blinded by eye thief.

Alien Mind

If an enemy attacks Belashyrra’s Will and hits with a charm or psychic attack or with a mind-reading power, that enemy takes 20 psychic damage and is dazed until the end of its next turn.

Sight in Blindness

When blinded, Belashyrra has blindsight 20.

Alignment Evil        Languages All
Skills Insight +27
Str 26 (+22)      Dex 21 (+19)      Wis 26 (+22)
Con 24 (+21)      Int 27 (+22)      Cha 30 (+24)


Published in Eberron Campaign Setting, page(s) 205.