Belastraya, Stone Giant Castellan
Large elemental humanoid (earth, giant)
Level 14 Elite Lurker XP 2000
|HP 220; Bloodied 110||Initiative +15|
|AC 28, Fortitude 27, Reflex 25, Will 26||Perception+12|
|Speed 8 (earth walk)||Low-light vision|
|Saving Throws +2; Action Points 1|
Belastraya deals 2d10 extra damage to any target granting combat advantage to her.
Greatclub (weapon) At-Will
Attack: Melee 2 (one creature); +19 vs. AC
Hit: 2d10 + 13 damage.
Hurl Rock At-Will
Attack: Ranged 20 (one creature); +19 vs. AC
Hit: 2d8 + 11 damage.
Double Attack At-Will
Effect: Belastraya makes two basic attacks.
Meld Into Stone (teleportation) At-Will
Requirement: Belastraya must be adjacent to blocking terrain made of stone or earth.
Effect: Belastraya melds into the blocking terrain and is removed from play until the start of her next turn. She then emerges from another section of stone or earth blocking terrain into a space within 10 squares of her previous location. When she reappears, until the end of her next turn, Belastraya gains combat advantage against all enemies and a +10 power bonus to damage rolls.
Skills Athletics +18, Insight +17, Intimidate +15, Stealth +16
Str 22 (+13) Dex 18 (+11) Wis 20 (+12)
Con 20 (+12) Int 15 (+9) Cha 17 (+10)
Alignment Evil Languages Common, Dwarven, Giant
Equipment: golden torc, greatclub .
Published in Dungeon Magazine 198.