Belastraya, Stone Giant Castellan
Large elemental humanoid (earth, giant)
Level 14 Elite Lurker XP 2000

HP 220; Bloodied 110Initiative +15
AC 28, Fortitude 27, Reflex 25, Will 26Perception+12
Speed 8 (earth walk)Low-light vision
Immune petrification
Saving Throws +2; Action Points 1


Combat Advantage

Belastraya deals 2d10 extra damage to any target granting combat advantage to her.

Standard Actions

Greatclub (weapon) At-Will

Attack: Melee 2 (one creature); +19 vs. AC

Hit: 2d10 + 13 damage.

Hurl Rock At-Will

Attack: Ranged 20 (one creature); +19 vs. AC

Hit: 2d8 + 11 damage.

Double Attack At-Will

Effect: Belastraya makes two basic attacks.

Meld Into Stone (teleportation) At-Will

Requirement: Belastraya must be adjacent to blocking terrain made of stone or earth.

Effect: Belastraya melds into the blocking terrain and is removed from play until the start of her next turn. She then emerges from another section of stone or earth blocking terrain into a space within 10 squares of her previous location. When she reappears, until the end of her next turn, Belastraya gains combat advantage against all enemies and a +10 power bonus to damage rolls.

Skills Athletics +18, Insight +17, Intimidate +15, Stealth +16
Str 22 (+13)                Dex 18 (+11)                Wis 20 (+12)
Con 20 (+12)                Int 15 (+9)                Cha 17 (+10)

Alignment Evil        Languages Common, Dwarven, Giant
Equipment: golden torc, greatclub .

Published in Dungeon Magazine 198.