Betrayer Wight
Medium shadow humanoid (undead)
Level 21 Brute XP 3200

Initiative +16        Senses Perception +5; Darkvision
HP 244; Bloodied 122
AC 33; Fortitude 36, Reflex 33, Will 32
Immune disease, poison; Resist 20 necrotic; Vulnerable 10 radiant
Speed 7

Claw (standard, at-will) Healing, Necrotic

+24 vs AC; 2d8+9 necrotic damage, and the target is weakened. To end the weakened condition, the target must spend a healing surge (a free action). If the target does so, the wight regains 15 hit points.

Death Wail ( when reduced to 0 hit points, ) Necrotic

Close burst 5; targets enemies; +21 vs Fortitude; 2d6+7 necrotic damage. Undead allies in the burst can make a basic attack as a free action.

Alignment Chaotic evil        Languages Common
Str 28 (+19)      Dex 22 (+16)      Wis 6 (+8)
Con 24 (+17)      Int 8 (+9)      Cha 20 (+15)


Published in Dungeon Magazine 159, page(s) 45, Dungeon Magazine 170, page(s) 38.