Black Cyst Elemental
Medium elemental magical beast (air, earth, fire, water)
Level 4 Brute XP 175
|HP 65; Bloodied 32||Initiative +4|
|AC 16, Fortitude 17, Reflex 16, Will 15||Perception+6|
|Speed 5 (7 while charging)|
Mud Slick Aura 1
While the elemental is bloodied, the aura is difficult terrain for enemies, and the elemental can push or slide enemies in the aura 1 extra square.
Sensitive to Radiant
Whenever the elemental takes radiant damage, it gains vulnerable 5 to the next attack that hits it before the end of its next turn.
Slam (fire) At-Will
Attack: Melee 1 (one creature); +9 vs. AC
Hit: 1d10 + 5 damage, and ongoing 5 fire damage (save ends).
Quake Slam Recharge
Effect: The elemental can charge and/or use slam twice. If the elemental hits the same target with both attacks, the elemental can push that target 1 square and knock it prone.
Ill Wind At-Will 1/round
Effect: Melee 1 (a creature taking ongoing fire damage); the elemental can slide the target 1 square.
Str 17 (+5) Dex 15 (+4) Wis 8 (+1)
Con 15 (+4) Int 3 (-2) Cha 12 (+3)
Alignment Chaotic Evil Languages Abyssal, Primordial
Published in Dungeon Magazine 214.