Black Reaver Zombie
Medium natural humanoid (blind, undead)
Level 5 Lurker XP 200
|HP 51; Bloodied 25||Initiative +10|
|AC 19, Fortitude 17, Reflex 19, Will 16||Perception+2|
|Speed 7||Blindsight 10|
|Immune blinded, disease, gaze, poison; Resist 10 necrotic|
Scoured by Light
A black reaver zombie that takes radiant damage cannot use shadow burst until the end of its next turn.
Bite (necrotic) At-Will
Attack: Melee 1 (one creature); +10 vs. AC
Hit: 1d6 + 3 damage plus 1d6 necrotic damage, or plus 3d6 necrotic damage against a creature that could not see the zombie at the start of the zombie’s turn.
Shadow Burst (teleportation, zone) Recharge
Effect: The black reaver teleports 5 squares, and then creates a zone in a close burst 1 that lasts until the start of its next turn. The zone blocks line of sight for all creatures except the zombie, and any other creature except the zombie is blinded while within the zone.
Skills Stealth +11
Str 10 (+2) Dex 19 (+6) Wis 10 (+2)
Con 15 (+4) Int 8 (+1) Cha 12 (+3)
Alignment Chaotic Evil Languages Common
Published in Dungeon Magazine 181, Dark Sun Creature Catalog, page(s) 100, Dungeon Magazine 183.