Black Reaver Zombie
Medium natural humanoid (blind, undead)
Level 5 Lurker XP 200

HP 51; Bloodied 25Initiative +10
AC 19, Fortitude 17, Reflex 19, Will 16Perception+2
Speed 7Blindsight 10
Immune blinded, disease, gaze, poison; Resist 10 necrotic


Scoured by Light

A black reaver zombie that takes radiant damage cannot use shadow burst until the end of its next turn.

Standard Actions

Bite (necrotic) At-Will

Attack: Melee 1 (one creature); +10 vs. AC

Hit: 1d6 + 3 damage plus 1d6 necrotic damage, or plus 3d6 necrotic damage against a creature that could not see the zombie at the start of the zombie’s turn.

Move Actions

Shadow Burst (teleportation, zone) Recharge

Effect: The black reaver teleports 5 squares, and then creates a zone in a close burst 1 that lasts until the start of its next turn. The zone blocks line of sight for all creatures except the zombie, and any other creature except the zombie is blinded while within the zone.

Skills Stealth +11
Str 10 (+2)                Dex 19 (+6)                Wis 10 (+2)
Con 15 (+4)                Int 8 (+1)                Cha 12 (+3)

Alignment Chaotic Evil        Languages Common

Published in Dungeon Magazine 181, Dark Sun Creature Catalog, page(s) 100, Dungeon Magazine 183.