Black Wing
Medium fey humanoid , elf
Level 5 Lurker XP 200

Initiative +10        Senses Perception +8; low-light vision
HP 48; Bloodied 24
AC 19; Fortitude 16, Reflex 19, Will 16
Speed 7 see also wild step

Razor (standard, at-will) Weapon

+10 vs AC; 1d6+4 damage, and if the target moves more than 2 squares on its turn, it takes 1d6 extra damage.

Shadow Razor (standard, at-will) Weapon

Targets a creature that cannot see the black wing; +10 vs AC; 2d6+4 damage, and the target is dazed and takes ongoing 5 damage (save ends both).

On Death's Wings (minor 1/round, at-will) Weapon

Targets one dying creature; no attack roll; the target makes a death saving throw; on a failed saving throw, the black wing gains an action point.

Elven Accuracy (free; encounter)

The black wing can reroll an attack roll. It must use the second roll, even if it’s lower.

Raven's Mantle (standard; at-will)

The black wing becomes invisible until it attacks and shifts 1 square.

Wild Step

The black wing ignores difficult terrain when it shifts.

Alignment Unaligned        Languages Common, Elven
Skills Stealth +11
Str 13 (+3)      Dex 19 (+6)      Wis 12 (+3)
Con 12 (+3)      Int 11 (+2)      Cha 8 (+1)

Equipment: black cloak, 2 razors

Description: The black wings speed the dying to death. They infiltrate communities, skulking through the midnight hours to slip into homes unnoticed. They inspect each resident, and, if they discern anyone near death’s door, they whisper a prayer and one of them draws a razor knife across the victim’s throat. Each black wing has a tattoo on his or her back in the shape of dark-hued angelic wings.


Published in Dungeon Magazine 171, page(s) 85.