Blackfire Necromancer
Medium natural humanoid, human
Level 17 Controller (Leader) XP 1600

HP 164; Bloodied 82Initiative +11
AC 31, Fortitude 28, Reflex 29, Will 30Perception+13
Speed 6
Resist 5 necrotic

Standard Actions

Blackfire Staff (cold, necrotic, weapon) At-Will

Attack: Melee 1 (one creature); +22 vs. AC

Hit: 3d8 + 10 cold and necrotic damage.

Reaving Bolt (implement, necrotic) Recharge

Attack: Ranged 10 (one creature); +20 vs. Reflex

Hit: 3d10 + 5 necrotic damage, and ongoing 10 damage (save ends).

    First Failed Saving Throw: The target is immobilized (save ends).

    Second Failed Saving Throw: The target falls unconscious (save ends).

Call of Death (implement, necrotic) At-Will

Attack: Area burst 1 within 10 (creatures in the burst); +20 vs. Fortitude

Hit: 3d8 + 10 necrotic damage, and the target is slowed (save ends).

Triggered Actions

Raging Dead At-Will

Trigger: An undead minion ally within 5 squares of the necromancer drops to 0 hit points.

Effect (Immediate Interrupt): The undead minion ally gains resist 20 to all damage against the triggering attack, and gains a +2 bonus to attack rolls until the end of its next turn.

Str 18 (+12)                Dex 17 (+11)                Wis 20 (+13)
Con 20 (+13)                Int 22 (+14)                Cha 24 (+15)

Alignment Evil        Languages Common
Equipment: silver robes, blackfire staff

Published in Tomb of Horrors, page(s) 90.