Blackstar Idol
Large elemental animate
Level 22 Elite Controller (Leader) XP 8300

Initiative +12        Senses Perception +21; Darkvision
HP 420; Bloodied 210
AC 36; Fortitude 34, Reflex 27, Will 36
Resist 10 fire; Vulnerable 15 radiant
Saving Throws +2
Speed fly 8 (hover), teleport 4
Action Points 1

Force Slam (standard, at-will) Force

+27 vs AC; 2d6+8 force damage.

Mindrip (minor, at-will) Psychic

Ranged 10; +26 vs Will; 1d10+8 psychic damage, and the target is slowed (save ends).

Blackstar Nova (standard, recharges when first bloodied) Psychic

Close burst 5; targets enemies; +26 vs Will; 4d6+8 psychic damage, and the target is pushed 2 squares and knocked prone. Miss: Half damage, and the target is neither pushed nor knocked prone.

Mindquake (standard, recharge ) Psychic

Area burst 5 within 20; targets enemies; +24 vs Will; 4d6+8 psychic damage, and the target is dazed (save ends).

Animate Blackstar (standard; at-will or encounter)

The idol targets the remains of a fallen blackstar creature and imbues it with energy. As an at-will power, the fallen blackstar rises as a blackstar pawn. If the blackstar idol targets a blackstar pawn as an encounter power, it becomes a blackstar knight.

Alignment Evil        Languages -
Str 25 (+18)      Dex 13 (+12)      Wis 30 (+21)
Con 26 (+19)      Int 10 (+11)      Cha 7 (+9)


Published in E1 Death's Reach, page(s) 19, 48.