Blackwater Serpent
Large natural beast (aquatic)
Level 3 Brute XP 150

HP 53; Bloodied 26Initiative +3
AC 15, Fortitude 16, Reflex 15, Will 14Perception+2
Speed 5, swim 10

Traits

Aquatic

The serpent can breathe underwater. In aquatic combat, it gains a +2 bonus to attack rolls against nonaquatic creatures.

Standard Actions

Bite (poison) At-Will

Attack: Melee 2 (one creature); +8 vs. AC

Hit: 1d8 + 4 damage, and ongoing 5 poison damage (save ends).

Triggered Actions

Tail Slap Encounter

Trigger: An enemy within 2 squares of the serpent hits it with an attack.

Attack (Immediate Reaction): Melee 2 (one creature); +8 vs. AC

Hit: 3d6 + 4 damage.

Str 17 (+4)                Dex 14 (+3)                Wis 13 (+2)
Con 13 (+2)                Int 2 (-3)                Cha 9 (0)

Alignment Unaligned        Languages -
Update (2/25/2014)
Updated in Dungeon 221

Published in Dungeon Magazine 179, Dungeon Magazine 221.