Blade Swarm Guardian
Large immortal animate (construct, swarm)
Level 22 Brute XP 4150

HP 252; Bloodied 126Initiative +18
AC 34, Fortitude 36, Reflex 35, Will 32Perception+17
Speed 8Tremorsense 10
Immune disease, poison; Resist half damage from melee and ranged attacks; Vulnerable 10 against close and area attacks


Swarm Attack Aura 3

Any enemy that starts its turn within the aura takes 5 damage plus 5 extra damage for each blade swarm guardian adjacent to it.

Standard Actions

Blade Swarm Attack At-Will

Attack: Melee 3 (one creature); +27 vs. AC

Hit: 4d8 + 10 damage, and the target is weakened until the start of its next turn.

Storm of Blades Recharge

Attack: Close blast 3 (creatures in the blast); +25 vs. Reflex

Hit: 4d8 + 20 damage, and the target is immobilized (save ends).

Triggered Actions

Bloodied Blades

Trigger: Trigger: The guardian is first bloodied.

Effect (No Action): The guardian splits into two creatures, each with 63 hit points. Both creatures act on the original creature’s initiative count. Effects applied to the original blade swarm guardian do not apply to the second one. The second guardian appears adjacent to the original creature or in the nearest unoccupied space. After the split, each creature uses storm of blades as a free action.

Str 27 (+19)                Dex 24 (+18)                Wis 22 (+17)
Con 22 (+17)                Int 8 (+10)                Cha 10 (+11)

Alignment Unaligned        Languages -

Published in Tomb of Horrors, page(s) 139.