Blaspheme Imperfect Keeper
Medium natural animate (construct, undead)
Level 19 Brute XP 2400
Initiative +13 Senses Perception +13; Darkvision
Life Sap (Healing, Necrotic) aura 1; any living enemy that starts its turn within the aura takes 5 necrotic damage. Each round, if at least one enemy is damaged by the aura, the blaspheme imperfect keeper regains 5 hit points.
HP 214; Bloodied 107
AC 31; Fortitude 32, Reflex 29, Will 29
Immune disease; Resist 15 necrotic; Vulnerable 10 radiant
Slam (standard, at-will) Necrotic
+22 vs AC; 2d12+11 necrotic damage.
Deadly Clutch (standard; requires free hand, at-will) Necrotic
+20 vs Reflex; 2d12+11 necrotic damage, and the target is grabbed.
Life Drain (standard, at-will) Healing, Necrotic
Targets a creature grabbed by the blaspheme imperfect keeper; +20 vs Fortitude; 2d10+9 necrotic damage, and the target loses a healing surge, and the blaspheme imperfect keeper regains 15 hit points.
Bloodied Degeneration (while bloodied)
The blaspheme imperfect keeper’s body begins to degenerate, and it enters a state of bloodlust. The blaspheme gains vulnerable 5 to all damage and deals 3d6 extra damage on a hit.
Alignment Evil Languages -
Str 24 (+16) Dex 18 (+13) Wis 19 (+13)
Con 14 (+11) Int 14 (+11) Cha 12 (+10)
Published in E1 Death's Reach, page(s) 38, 52.