Blaspheme Unholy Slayer
Medium natural animate (construct, undead)
Level 12 Skirmisher XP 700

Initiative +16        Senses Perception +11; Darkvision
HP 92; Bloodied 46
AC 26; Fortitude 24, Reflex 26, Will 23
Immune disease; Resist 10 necrotic, 10 poison; Vulnerable 10 radiant
Speed 8

Dagger (standard, at-will) Poison, Weapon

+18 vs AC; 1d4+5 damage, and ongoing 5 poison damage (save ends).

Thrown Dagger (standard, at-will) Poison, Weapon

Ranged 5/10; +18 vs AC; 1d4+5 damage, and ongoing 5 poison damage (save ends).

Blasphemous Blades (standard, encounter) Necrotic

Close blast 3; targets enemies; +17 vs AC; 3d4+5 damage plus 1d12 necrotic damage. Miss: Half damage.

Sightless Sands (standard, recharge )

Close burst 1; targets enemies; +15 vs Reflex; 1d8+5 damage and the target is blinded until the end of the blaspheme's next turn. Hit or Miss: The blaspheme shifts up to 2 squares.

Death Burst ( when reduced to 0 hit points, ) Necrotic

Close burst 1; +14 vs Fortitude; the target takes ongoing 5 necrotic damage (save ends).

Combat Advantage

The blaspheme deals 2d6 extra damage when it makes a successful melee attack on a target it has combat advantage against.

Alignment Evil        Languages Common
Skills Stealth +17
Str 18 (+10)      Dex 23 (+12)      Wis 10 (+6)
Con 14 (+8)      Int 13 (+7)      Cha 14 (+8)

Equipment: cloak, dagger x10.


Published in Open Grave, page(s) 134.