Blood Demon
Medium elemental magical beast (demon, ooze)
Level 13 Brute XP 800

HP 158; Bloodied 79Initiative +10
AC 25, Fortitude 25, Reflex 24, Will 23Perception+9
Speed 8Low-light vision


Blood Feast

The blood demon gains 1 action point whenever one of its attacks bloodies an enemy. The demon can have only 1 action point at a time.

Blood Frenzy

The blood demon gains a +1 bonus to attack rolls for each bloodied enemy within 10 squares of it (maximum +5).


While squeezing, the blood demon moves at full speed rather than half speed, it doesn’t take the -5 penalty to attack rolls, and it doesn’t grant combat advantage for squeezing.

Standard Actions

Slam At-Will

Attack: Melee 1 (one creature); +18 vs. AC

Hit: 2d10 + 10 damage.

Blood Call Recharge

Attack: Close burst 3 (creatures in the burst); +16 vs. Fortitude

Hit: 2d10 + 10 damage, and the demon pulls the target 2 squares.

Triggered Actions

Variable Resistance 2/Encounter

Trigger: The demon takes acid, cold, fire, lightning, or thunder damage.

Effect (Free Action): The demon gains resist 15 to the triggering damage type until the end of the encounter or until it uses variable resistance again.

Str 23 (+12)                Dex 18 (+10)                Wis 16 (+9)
Con 18 (+10)                Int 3 (+2)                Cha 11 (+6)

Alignment Chaotic Evil        Languages -

Published in Demonomicon, page(s) 105.