Bloodfire Ooze
Large elemental beast (fire, ooze)
Level 7 Elite Brute XP 600

HP 196; Bloodied 98Initiative +4
AC 19, Fortitude 21, Reflex 18, Will 17Perception+8
Speed 6Blindsight 20
Immune fire; Vulnerable 10 cold
Saving Throws +2; Action Points 1


Bloodfire Aura (fire) Aura 2

Any creature that ends its turn in the aura takes 10 fire damage.

Demonic Fire

Fire damage dealt by the bloodfire ooze ignores 10 points of a target’s fire resistance.


While squeezing, the ooze moves at full speed rather than half speed, it doesn’t take the -5 penalty to attack rolls, and it doesn’t grant combat advantage for squeezing.

Standard Actions

Slam (fire) At-Will

Attack: Melee 2 (one creature); +12 vs. AC

Hit: 2d10 + 7 fire damage.

Fiery Eruption (fire) Recharge

Attack: Close burst 3 (creatures in the burst); +10 vs. Reflex

Hit: 2d8 + 2 fire damage, and ongoing 5 fire damage (save ends).

Minor Actions

Sulfuric Breath (poison) At-Will 1/round

Attack: Close blast 3 (creatures in the blast); +10 vs. Fortitude

Hit: 2d6 + 4 poison damage.

Triggered Actions

Boiling Blood (fire) Encounter

Trigger: The bloodfire ooze is bloodied.

Effect (Immediate Reaction): The bloodfire ooze recharges fiery eruption and uses it.

Str 15 (+5)                Dex 13 (+4)                Wis 11 (+3)
Con 18 (+7)                Int 1 (-2)                Cha 4 (0)

Alignment Chaotic Evil        Languages -

Published in Monster Vault: Threats to the Nentir Vale, page(s) 27, Dungeon Magazine 197, Dungeon Magazine 212.