Bloodshard Golem
Large natural animate (construct)
Level 20 Elite Brute XP 5600

HP 472; Bloodied 236Initiative +15
AC 32, Fortitude 34, Reflex 31, Will 32Perception+16
Speed 6Darkvision
Immune disease, poison, sleep
Saving Throws +2; Action Points 1

Standard Actions

Bloodshard At-Will

Attack: Melee 2 (one creature); +25 vs. AC, or +27 vs. AC while bloodied

Hit: 3d12 + 3 damage, and the target is weakened until the end of its next turn.

Double Attack At-Will

Effect: The golem uses bloodshard twice. If both attacks hit the same target, the golem slides the target 2 squares.

Triggered Actions

Haze of Shards At-Will

Trigger: The golem is hit by a melee or a close attack.

Attack (Immediate Reaction): Melee 1 (the triggering enemy); +23 vs. Fortitude

Hit: 2d12 + 12 damage, and ongoing 10 damage (save ends).

Skills Stealth +20
Str 22 (+16)                Dex 21 (+15)                Wis 23 (+16)
Con 26 (+18)                Int 3 (+6)                Cha 12 (+11)

Alignment Unaligned        Languages -

Published in Tomb of Horrors, page(s) 125.