Bone Golem
Large natural animate (construct)
Level 12 Elite Brute XP 1400

Initiative +11        Senses Perception +9; Darkvision
Bone Spikes aura 1; each enemy that enters the aura takes 5 damage.
HP 302; Bloodied 151
AC 24; Fortitude 25, Reflex 24, Will 22
Immune disease, poison, sleep
Saving Throws +2
Speed 6 (cannot shift)
Action Points 1

Bone Spur (standard, at-will)

Reach 2; +15 vs AC; 2d8+9 damage.

Double Spurs (standard, at-will)

The bone golem makes two bone spur attacks, each against a different target. If both attacks hit, the targets are dazed until the end of the golem’s next turn

Bone Volley (standard, recharge

Close burst 3; +13 vs Reflex; 4d8+6 damage, and the target is dazed (save ends).

Bone Death (free, when first bloodied and again when the bone golem drops to 0 hit points, )

The golem uses bone volley if the power is not expended; otherwise, it makes a bone spur attack.

Osseous Retaliation

A creature that makes an opportunity attack against a bone golem takes 2d6 damage.

Alignment Evil        Languages -
Str 22 (+12)      Dex 20 (+11)      Wis 17 (+9)
Con 21 (+11)      Int 3 (+2)      Cha 3 (+2)

Published in Monster Manual 2, page(s) 133.