Large immortal magical beast (undead)
Level 16 Elite Controller XP 2800
|HP 320; Bloodied 160||Initiative +11|
|AC 30, Fortitude 30, Reflex 27, Will 28||Perception+13|
|Immune disease, poison; Resist 20 necrotic; Vulnerable 10 radiant|
|Saving Throws +2; Action Points 1|
Death Rattle (necrotic) Aura 2
Any enemy that ends its move in the aura is dazed until the start of its next turn. If the target is already dazed, it takes 10 necrotic damage instead.
Bite (necrotic) At-Will
Attack: Melee 2 (one creature); +21 vs. AC
Hit: 3d4 + 9 damage, and ongoing 5 necrotic damage (save ends).
Aftereffect: The target is weakened until the end of its next turn.
Death Sway (necrotic) At-Will
Attack: Close burst 3 (nonblind creatures in the burst); +19 vs. Will
Hit: The target is dazed (save ends). If the target is already dazed, it takes 3d6 + 10 necrotic damage instead.
Skills Arcana +18, History +18, Insight +18, Religion +18
Str 22 (+14) Dex 16 (+11) Wis 20 (+13)
Con 24 (+15) Int 20 (+13) Cha 22 (+14)
Alignment Unaligned Languages Supernal
Updated in Dungeon 195.
Published in Monster Manual, page(s) 194, Open Grave, page(s) 92, Dungeon Delve, page(s) 103, Revenge of the Giants, page(s) 74, P2 Demon Queen Enclave, page(s) 48, P3 Assault on Nightwyrm Fortress, page(s) 6, Dungeon Magazine 195.