Bounty Hunter Subduer
Medium natural humanoid
Level 7 Skirmisher XP 300

Initiative +8        Senses Perception +5
HP 76; Bloodied 38
AC 21; Fortitude 20, Reflex 19, Will 18
Speed 6

Maul (standard, at-will) Weapon

+12 vs AC; 2d6+5 damage.

Knockout Blow (standard; requires maul, recharge ) Weapon

+10 vs Fortitude; 4d6+5 damage, and the target is knocked prone and dazed (save ends).

Combat Advantage

The bounty hunter subduer deals an extra 2d6 damage on melee attacks against any target it has combat advantage against.

Alignment Unaligned        Languages Common
Skills Nature +10
Str 18 (+7)      Dex 16 (+6)      Wis 14 (+5)
Con 12 (+4)      Int 10 (+3)      Cha 10 (+3)

Equipment: leather armor , maul .


Published in Dungeon Magazine 160, page(s) 31.