Branded Zealot
Medium natural humanoid, human
Level 4 Brute XP 175

HP 66; Bloodied 33Initiative +4
AC 16, Fortitude 17, Reflex 16, Will 15Perception+4
Speed 6

Standard Actions

Branding Iron (fire, weapon) At-Will

Attack: Melee 1 (one creature); +9 vs. AC

Hit: 2d6 + 8 fire damage.

Hellfire Chain (fire) At-Will

Attack: Ranged 3 (one creature); +7 vs. Fortitude

Hit: 2d6 + 5 fire damage. The zealot pulls the target up to 2 squares, and the target is slowed until the end of its next turn.

Bow to Your Master Recharge if neither attack hits

Effect: The zealot uses hellfire chain. If the target is then adjacent to the zealot, the zealot uses branding iron against it. If both attacks hit, the target falls prone.

Skills Intimidate +8, Stealth +9
Str 17 (+5)                Dex 15 (+4)                Wis 14 (+4)
Con 16 (+5)                Int 11 (+2)                Cha 12 (+3)

Alignment Evil        Languages Common
Equipment: robes, mace .

Published in Neverwinter Campaign Setting, page(s) 102, Dungeon Magazine 193.