Brandel
Medium natural humanoid, human
Level 1 Defender-

HP 29; Bloodied 14; Healing Surges 8; Surge Value 7Initiative +0
AC 18, Fortitude 14, Reflex 13, Will 13Perception-1
Speed 5

Traits

Flailing Defense Aura 1

When an enemy adjacent to Brandel misses him or one of his allies with an attack, it takes 4 damage and Brandel is dazed until the start of his next turn.

Standard Actions

Longsword (weapon) At-Will

Attack: Melee 1 (one creature); +6 vs. AC

Hit: 1d8 + 3 damage.

Furious Slash (weapon) At-Will

Attack: Melee 1 (one creature); +6 vs. AC

Hit: 1d8 + 3 damage, and Brandel can push the target 1 square.

Effect: One ally adjacent to Brandel can shift 1 square.

Skills Athletics +8, Nature +4
Str 16 (+3)                Dex 10 (0)                Wis 9 (-1)
Con 14 (+2)                Int 9 (-1)                Cha 12 (+1)

Alignment Good        Languages Common
Equipment: lucky rabbit's foot, longsword , scale armor .

Published in Dungeon Magazine 211.