Large natural humanoid
Level 9 Soldier XP 400
|HP 96; Bloodied 48||Initiative +10|
|AC 25, Fortitude 22, Reflex 21, Will 20||Perception+7|
|Speed 8||Low-light vision|
|Resist 10 acid|
The juvenile can make opportunity attacks against enemies within 2 squares of it.
Attack: Melee 2 (one creature); +14 vs. AC
Hit: 2d10 + 6 damage, and the target is marked until the end of the juvenile’s next turn.
Caustic Spit (acid) At-Will
Attack: Ranged 5 (one creature); +12 vs. Reflex
Hit: 1d8 + 3 acid damage, and the target is slowed and takes ongoing 5 acid damage (save ends both).
Attack: Melee 2 (two enemies); +14 vs. AC
Hit: 2d10 + 6 damage, and the target falls prone.
Telekinetic Barrier Recharge when first bloodied
Trigger: An enemy marked by the juvenile and within 3 squares of it moves away from it.
Effect (Immediate Interrupt): The juvenile slides the target 3 squares to a square adjacent to it.
Str 20 (+9) Dex 18 (+8) Wis 16 (+7)
Con 16 (+7) Int 8 (+3) Cha 8 (+3)
Alignment Evil Languages Common
Published in Dark Sun Creature Catalog, page(s) 18.