Braxat Juvenile
Large natural humanoid
Level 9 Soldier XP 400

HP 96; Bloodied 48Initiative +10
AC 25, Fortitude 22, Reflex 21, Will 20Perception+7
Speed 8Low-light vision
Resist 10 acid


Threatening Reach

The juvenile can make opportunity attacks against enemies within 2 squares of it.

Standard Actions

Slam At-Will

Attack: Melee 2 (one creature); +14 vs. AC

Hit: 2d10 + 6 damage, and the target is marked until the end of the juvenile’s next turn.

Caustic Spit (acid) At-Will

Attack: Ranged 5 (one creature); +12 vs. Reflex

Hit: 1d8 + 3 acid damage, and the target is slowed and takes ongoing 5 acid damage (save ends both).

Thrash Recharge

Attack: Melee 2 (two enemies); +14 vs. AC

Hit: 2d10 + 6 damage, and the target falls prone.

Triggered Actions

Telekinetic Barrier Recharge when first bloodied

Trigger: An enemy marked by the juvenile and within 3 squares of it moves away from it.

Effect (Immediate Interrupt): The juvenile slides the target 3 squares to a square adjacent to it.

Str 20 (+9)                Dex 18 (+8)                Wis 16 (+7)
Con 16 (+7)                Int 8 (+3)                Cha 8 (+3)

Alignment Evil        Languages Common

Published in Dark Sun Creature Catalog, page(s) 18.