Briar Witch Dryad
Medium fey humanoid (plant)
Level 13 Elite Controller XP 1600
Initiative +8 Senses Perception +13
Curse of Thorns aura 3; enemies without forest walk take 2 damage each time they move—or are pushed, pulled, or slid—into a square within the aura. Creatures do not take damage when a briar witch dryad moves closer to them.
Thorn Boon aura 6; allied plants in the aura deal an extra 5 damage with each melee attack.
HP 262; Bloodied 131
AC 29; Fortitude 27, Reflex 25, Will 27
Saving Throws +2
Speed 8 (forest walk)
Action Points 1
Claws (standard, at-will)
+18 vs AC; 1d8+3 damage.
Briar Cage (standard, at-will)
the target is encased in sharp briars; Ranged 10; +16 vs Reflex; 1d6+4 damage, and the target takes ongoing 10 damage and is restrained (save ends both). A creature in a briar cage has cover. A briar cage can be destroyed (25 hit points; resist 10 to all damage).
Deceptive Veil (minor; at-will) Illusion
The briar witch dryad can disguise itself to appear as any Medium humanoid, usually a beautiful elf or eladrin. A successful Insight check (opposed by the dryad’s Bluff check) pierces the disguise.
Any creature that grabs the briar witch dryad takes 5 damage at the start of its turn.
Treestride (move; at-will) Teleportation
The briar witch dryad can teleport 8 squares if it begins and ends adjacent to a tree, treant, or a plant of Large size or bigger.
Alignment Unaligned Languages Elven
Skills Bluff +15, Insight +13, Stealth +13
Str 16 (+9) Dex 14 (+8) Wis 14 (+8)
Con 19 (+10) Int 11 (+6) Cha 19 (+10)
Published in Monster Manual, page(s) 96.