Large natural humanoid (giant)
Level 13 Solo Controller XP 4000
|HP 512; Bloodied 256||Initiative +10|
|AC 27, Fortitude 25, Reflex 24, Will 26||Perception+13|
|Speed 6||Low-light vision|
|Saving Throws +5; Action Points 2|
The renegade makes saving throws against effects that daze or stun, including effects that don’t normally end on a save, at both the start and the end of its turn.
Entropy Belt (psychic) At-Will
Attack: Ranged 10 (one, two, or three creatures); +17 vs. Will
Hit: 2d10 + 10 psychic damage, and the renegade pushes the target 3 squares.
Defiling Vortex (necrotic) Recharge when first bloodied
Attack: Close burst 3 (dazed enemies in the burst); +14 vs. Fortitude
Hit: The target falls prone and is weakened (save ends).
Miss: 3d10 + 6 necrotic damage.
Effect: The renegade gains temporary hit points equal to 5 × the number of targets it hit with this power.
Defiling Blast (necrotic) Recharge
Attack: Close blast 5 (enemies in the blast); +14 vs. Reflex
Hit: 3d10 + 6 necrotic damage, and the target is dazed (save ends). While any target is dazed by this power, the renegade gains a +4 bonus to damage rolls.
Miss: Half damage.
Dagger (force, weapon) At-Will
Attack: Melee 2 (one creature); +18 vs. AC
Hit: 4d6 + 7 damage, and if the target does not end its next turn at least 2 squares away from the renegade, the target takes 6 force damage.
Variable Resistance 2/Encounter
Trigger: The renegade takes acid, cold, fire, lightning, or thunder damage.
Effect (Free Action): The renegade gains resist 10 to the triggering damage type until the end of the encounter or until it uses variable resistance again.
Wrath Sphere (force) At-Will
Trigger: The renegade is hit by an enemy that has combat advantage against it.
Attack (Immediate Reaction): Close burst 1 (the triggering enemy in the burst); +16 vs. Fortitude
Hit: 4d6 + 6 force damage, and the renegade pushes the target 2 squares and knocks it prone.
Bloodied Defiling Encounter
Trigger: The renegade is first bloodied.
Effect (Free Action): Defiling blast recharges, and the renegade uses it.
Skills Arcana +10, Insight +13, Nature +13
Str 20 (+11) Dex 18 (+10) Wis 14 (+8)
Con 16 (+9) Int 8 (+5) Cha 22 (+12)
Alignment Evil Languages Common, Giant
Equipment: dagger .
Published in Dark Sun Creature Catalog, page(s) 21.