Broken Builder Recruiter
Medium natural humanoid
Level 2 Lurker XP 125

HP 30; Bloodied 15Initiative +8
AC 16, Fortitude 12, Reflex 15, Will 14Perception+6
Speed 6
Resist 5 necrotic

Traits

Elemental Blessing Aura 10

Allies within the aura gain resist 5 to acid, cold, fire, lightning, and thunder damage.

Standard Actions

Bone Javelin (weapon) At-Will

Attack: Melee 1 or Ranged 5 (one creature); +7 vs. AC

Hit: 2d6 damage.

Miss: Half damage.

Effective Recruitment (charm) At-Will

Effect: The recruiter chooses one adjacent enemy who can hear and understand the recruiter. Until the end of the recruiter’s next turn, all melee and ranged attacks made against the recruiter instead target the chosen enemy. Additionally, while this effect is active, the recruiter deals an extra 2d6 damage with attacks against the chosen enemy.

Minor Actions

Psionic Mask (illusion) At-Will

Effect: The recruiter creates a psionic illusion that allows the recruiter to appear as any Medium humanoid until it uses psionic mask again or until it drops to 0 hit points. To create an illusion of a specific individual’s form, the recruiter must have seen that individual. Other creatures can make a DC 20 Insight check to discern the presence of the psionic illusion.

Triggered Actions

Scatter At-Will

Trigger: The cultist is hit by a close or area attack that also includes one of its allies as a target.

Effect (Immediate Interrupt): The cultist shifts up to its speed. If the cultist ends this shift in a space outside of the area of the triggering attack, the attack does not hit the cultist.

Skills Bluff +8, Stealth +9
Str 10 (+1)                Dex 17 (+4)                Wis 11 (+1)
Con 12 (+2)                Int 12 (+2)                Cha 14 (+3)

Alignment Unaligned        Languages Common
Equipment: bone javelin

Published in Dungeon Magazine 182.