Brownspawn Marauder
Medium natural humanoid (reptile)
Level 4 Skirmisher XP 125

Initiative +8        Senses Perception +9; Darkvision
HP 58; Bloodied 29
AC 18; Fortitude 16, Reflex 16, Will 15
Resist 5 fire
Speed 6 (earth walk)

Claw (standard, at-will)

+9 vs AC; 1d8+4 damage.

Bleeding Slash (standard, at-will)

+9 vs AC; 1d8+4 damage, and the target takes ongoing 5 damage (save ends).

Sirocco Strike (standard, encounter)

Ranged 6; +7 vs Reflex; 1d6+4 damage, and the target is blinded (save ends).

Bloodied Sirocco Strike (free, when first bloodied, encounter)

The marauder’s sirocco strike recharges, and the creature uses it immediately.

Sand Step (move; encounter) Polymorph

The brownspawn marauder transforms into a cloud of sand and can move up to 8 squares. It gains the insubstantial quality during this move but must end in a legal space. It resumes its normal form at the end of this move.

Alignment Evil        Languages Draconic
Skills Nature +9
Str 13 (+3)      Dex 19 (+6)      Wis 14 (+4)
Con 18 (+6)      Int 12 (+3)      Cha 11 (+2)

Published in Draconomicon: Chromatic Dragons, page(s) 218.