Medium natural humanoid
Level 6 Lurker XP 250
|HP 58; Bloodied 29||Initiative +11|
|AC 21, Fortitude 18, Reflex 18, Will 16||Perception+5|
|Speed 7||Low-light vision|
Morningstar (weapon) At-Will
Attack: Melee 1 (one creature); +11 vs. AC
Hit: 2d8 + 5 damage.
Attack: Melee 1 (one creature granting combat advantage to the bugbear); +9 vs. Reflex
Hit: 2d8 + 5 damage, and the target is grabbed (escape DC 19).
Sustain Standard: 2d8 + 5 damage, and the grab persists until the end of the bugbear’s next turn.
Predatory Eye Encounter
Effect: The bugbear deals 1d6 extra damage on the next attack it makes against a target granting it combat advantage before the end of its next turn.
Body Shield Recharge
Trigger: An enemy makes a melee or ranged attack against the bugbear’s AC or Reflex while the bugbear is grabbing a creature.
Effect (Immediate Interrupt): The grabbed creature becomes the target instead. The bugbear can’t use this power to redirect attacks made by a creature it is grabbing.
Skills Intimidate +8, Stealth +12
Str 18 (+7) Dex 18 (+7) Wis 14 (+5)
Con 16 (+6) Int 10 (+3) Cha 10 (+3)
Alignment Evil Languages Common, Goblin
Equipment: rope garrote, leather armor , morningstar .
Published in Monster Manual, page(s) 136, Dungeon Magazine 155, page(s) 48, Dungeon Magazine 180, Dungeon Magazine 212.