Bullywug Croaker
Medium natural humanoid (aquatic)
Level 3 Minion Brute XP 38

HP 1; a missed attack never damages a minion.Initiative +3
AC 15, Fortitude 15, Reflex 15, Will 13Perception+1
Speed 6 (swamp walk), swim 4
Resist 5 poison


Rancid Air (poison) Aura 2

Each enemy that spends a healing surge within the aura is weakened until the end of its next turn.


The bullywug can breathe underwater. In aquatic combat, it gains a +2 bonus to attack rolls against nonaquatic creatures.

Nature's Release (healing)

Any attacker that scores a critical hit against the bullywug regains 3 hit points.

Swamp Walk

The bullywug ignores difficult terrain that is mud or shallow water.

Standard Actions

Claw At-Will

Attack: Melee 1 (one creature); +8 vs. AC

Hit: 7 damage.

Foul Croak (poison) At-Will

Attack: Close blast 2 (one creature); +6 vs. Fortitude

Hit: 4 poison damage.

Skills Athletics +6
Str 10 (+1)                Dex 14 (+3)                Wis 10 (+1)
Con 14 (+3)                Int 6 (-1)                Cha 5 (-2)

Alignment Chaotic evil        Languages Primordial
Update (9/22/2011)
Updated in DM's Kit.

Published in Monster Manual 2, page(s) 28, Dungeon Magazine 171, page(s) 7, 11, Dungeon Master's Kit.