Cadra Forgesworn
Medium natural humanoid, dwarf
Level 2 Leader-

HP 34; Bloodied 17; Healing Surges 10; Surge Value 8Initiative +2
AC 17, Fortitude 15, Reflex 13, Will 17Perception+5
Speed 5Low-light vision
Saving Throws +5 against poison effects

Traits

Stand Your Ground

Cadra can move 1 square less than the effect specifies when subjected to a pull, a push, or a slide. In addition, when an effect would cause Cadra to fall prone, she can make a saving throw to avoid falling prone.

Standard Actions

Warhammer (weapon) At-Will

Attack: Melee 1 (one creature); +8 vs. AC

Hit: 1d10 + 1 damage.

Throwing Hammer (weapon) At-Will

Attack: Ranged 5/10 (one creature); +8 vs. AC

Hit: 1d6 + 2 damage.

Blessing of Wrath (weapon) At-Will

Attack: Melee 1 (one creature); +8 vs. AC

Hit: 1d10 + 5 damage.

Effect: Cadra or one ally within 5 squares of her gains a +3 power bonus to his or her next damage roll against the target before the end of his or her next turn.

Sanctuary Encounter

Effect: Ranged 10 (Cadra or one creature). The target gains a +5 bonus to all defenses until the target attacks or until the end of Cadra’s next turn.

Divine Glow (implement, radiant) Encounter

Attack: Close blast 3 (enemies in the blast); +6 vs. Reflex

Hit: 1d8 + 5 radiant damage.

Effect: Allies in the blast gain a +2 power bonus to attack rolls until the end of Cadra’s next turn.

Minor Actions

Healing Word (healing) 2/Encounter

Effect: Close burst 5 (Cadra or one ally in the burst). The target spends a healing surge.

Dwarven Resilience Encounter

Effect: Cadra uses her second wind.

Skills Dungeoneering +10, Endurance +11, Heal +10
Str 11 (+1)                Dex 12 (+2)                Wis 19 (+5)
Con 17 (+4)                Int 8 (0)                Cha 10 (+1)

Alignment Lawful Good        Languages Common, Dwarven
Equipment: adventurer's kit , holy symbol , scale armor , throwing hammer x2, warhammer .

Published in Mordenkainen's Magnificent Emporium, page(s) 142.