Medium immortal humanoid (devil)
Level 22 Lurker XP 4150
Initiative +22 Senses
HP 156; Bloodied 78
AC 36; Fortitude 33, Reflex 35, Will 30
Resist 15 fire
Speed 10, fly 8 (clumsy)
Longsword (standard, at-will) Weapon
+27 vs AC; 2d6+8 damage.
Soul Grasp (standard, recharges when no enemy is affected by this power) Necrotic
Ranged 10; +27 vs Will; 1d10+8 necrotic damage, and the target takes ongoing 5 necrotic damage and is slowed (save ends both). First Failed Save: The target is immobilized instead of slowed (save ends). Second Failed Save: The target is stunned instead of immobilized (save ends).
Double Lunge (standard; must be invisible, at-will) Weapon
The cambion soulthief makes a longsword attack against two targets.
The cambion soulthief deals 1d6 extra damage on melee attacks against any target granting combat advantage to it.
Invisibility (standard; at-will) Illusion
The cambion soulthief becomes invisible until it attacks.
Soul Fuel (minor; a creature must be immobilized or stunned by this soulthief's soul grasp; at-will)
The cambion soulthief turns invisible until it attacks and teleports 10. The creature affected by soul grasp loses a healing surge and automatically saves against the effect of soul grasp.
Alignment Evil Languages Common, Supernal
Str 23 (+17) Dex 25 (+18) Wis 14 (+13)
Con 18 (+15) Int 13 (+12) Cha 17 (+14)
Equipment: iron gauntlet, longsword .
Published in Dungeon Magazine 170, page(s) 23, 57.