Cambion Soulthief
Medium immortal humanoid (devil)
Level 22 Lurker XP 4150

Initiative +22        Senses
HP 156; Bloodied 78
AC 36; Fortitude 33, Reflex 35, Will 30
Resist 15 fire
Speed 10, fly 8 (clumsy)

Longsword (standard, at-will) Weapon

+27 vs AC; 2d6+8 damage.

Soul Grasp (standard, recharges when no enemy is affected by this power) Necrotic

Ranged 10; +27 vs Will; 1d10+8 necrotic damage, and the target takes ongoing 5 necrotic damage and is slowed (save ends both). First Failed Save: The target is immobilized instead of slowed (save ends). Second Failed Save: The target is stunned instead of immobilized (save ends).

Double Lunge (standard; must be invisible, at-will) Weapon

The cambion soulthief makes a longsword attack against two targets.

Combat Advantage

The cambion soulthief deals 1d6 extra damage on melee attacks against any target granting combat advantage to it.

Invisibility (standard; at-will) Illusion

The cambion soulthief becomes invisible until it attacks.

Soul Fuel (minor; a creature must be immobilized or stunned by this soulthief's soul grasp; at-will)

The cambion soulthief turns invisible until it attacks and teleports 10. The creature affected by soul grasp loses a healing surge and automatically saves against the effect of soul grasp.

Alignment Evil        Languages Common, Supernal
Str 23 (+17)      Dex 25 (+18)      Wis 14 (+13)
Con 18 (+15)      Int 13 (+12)      Cha 17 (+14)

Equipment: iron gauntlet, longsword .


Published in Dungeon Magazine 170, page(s) 23, 57.