Medium immortal humanoid (devil)
Level 9 Skirmisher XP 400
|HP 100; Bloodied 50||Initiative +11|
|AC 23, Fortitude 21, Reflex 24, Will 18||Perception+6|
|Speed 6, fly 8 (clumsy)||Darkvision|
|Resist 10 fire|
Burning Anger (fire) Aura 1
While the wrathborn is bloodied, any enemy that ends its turn within the aura takes 5 fire damage.
Pain Blade (weapon) At-Will
Attack: Melee 1 (one creature); +14 vs. AC
Hit: 2d8 + 8 damage, and the target grants combat advantage until the end of the wrathborn’s next turn.
Path of Pain (weapon) At-Will
Effect: The wrathborn shifts 4 squares and uses pain blade at any point during the shift.
Fire Bolt (fire, implement) At-Will
Attack: Ranged 5 (one creature); +12 vs. Reflex
Hit: 2d6 + 5 fire damage.
Burst Skyward (fire, implement) Encounter
Requirement: The wrathborn must be bloodied.
Attack: Close burst 2 (enemies in the burst); +12 vs. Reflex
Hit: 2d10 + 5 fire damage, and the wrathborn flies 8 squares without provoking opportunity attacks.
Wicked Guise (illusion) At-Will
Requirement: The wrathborn must not be bloodied.
Effect: The wrathborn assumes the appearance of a specific Medium humanoid.
Skills Acrobatics +14, Bluff +14, Intimidate +14
Str 17 (+7) Dex 21 (+9) Wis 14 (+6)
Con 20 (+9) Int 15 (+6) Cha 20 (+9)
Alignment evil Languages Supernal
Equipment: leather armor , short sword , wand implement .
Published in Monster Manual 3, page(s) 24, Dungeon Magazine 218.