Captain Andrezhej
Medium immortal humanoid
Level 15 Soldier (Leader) XP 1200

Initiative +10        Senses Perception +13
Confounding Presence aura 3; allies within the aura gain a +1 bonus to attack rolls.
HP 145; Bloodied 72
AC 30; Fortitude 28, Reflex 26, Will 28
Resist 12 necrotic and 12 radiant
Speed 5

Skullcrushing Mace (standard, at-will) Weapon

+22 vs AC; 2d8+6 damage.

Star of Justice (standard, at-will) Radiant

Ranged 5; +20 vs Reflex; 2d8+6 radiant damage, and the target grants combat advantage to all enemies until the end of Andrezhej's next turn.

Kneel Foe (standard; requires mace, at-will) Weapon

+22 vs AC; 2d8+6 damage, and the target is knocked prone.

Mighty Smite (standard; requires mace, recharge ) Weapon

+22 vs AC; 4d8+6 damage, and the target is dazed and gains vulnerable 5 radiant (save ends both).

Memory of A Thousand Lifetimes ( when andrezhej makes an attack roll, saving throw, a skill check, or an ability check; encounter)

aura 3; allies within the aura gain a +1 bonus to attack rolls.

Astral Majesty

Captain Andrezhej gains a +1 bonus to all defenses against attacks made by bloodied creatures.

Alignment Unaligned        Languages Common, Primordial, Supernal
Skills History +13, Intimidate +14, Religion +13
Str 22 (+13)      Dex 12 (+8)      Wis 22 (+13)
Con 17 (+10)      Int 19 (+11)      Cha 15 (+9)

Equipment: heavy shield , holy symbol , mace , plate armor .


Published in Dragon Magazine 370, page(s) 19.