Captain Bowanru
Medium natural humanoid, githyanki
Level 17 Elite Controller XP 3200

HP 328; Bloodied 164Initiative +9
AC 30, Fortitude 27, Reflex 28, Will 29Perception+17
Speed 6
Saving Throws +2; Action Points 1


Astral Fog Aura 3

The aura is lightly obscured to enemies, unless it overlaps another astral fog aura. Such an area of overlapping astral fog auras is heavily obscured.

Standard Actions

Silver Longsword (psychic, weapon) At-Will

Attack: Melee 1 (one creature); +22 vs. AC

Hit: 3d8 + 2 damage, and ongoing 10 psychic damage (save ends).

Mindfire (fire, implement, psychic) At-Will

Attack: Ranged 10 (one creature); +20 vs. Will

Hit: 2d8 + 7 fire and psychic damage, and ongoing 10 fire and psychic damage (save ends).

Double Attack At-Will

Effect: Bowanru makes two basic attacks.

Searing Barrage (fire, psychic) Recharge

Effect: Bowanru uses mindfire four times.

Move Actions

Telekinetic Leap Recharge when first bloodied

Effect: Bowanru flies up to 10 squares, or one ally within 10 squares of Bowanru can fly up to 10 squares as a free action.

Minor Actions

Astral Fog Confusion At-Will

Effect: Close burst 3 (enemies in the burst taking ongoing damage); Bowanru slides the target up to 3 squares.

Skills Arcana +19, Stealth +14
Str 14 (+10)                Dex 12 (+9)                Wis 19 (+12)
Con 20 (+13)                Int 22 (+14)                Cha 24 (+15)

Alignment Evil        Languages Common, Deep Speech
Equipment: silver longsword, leather armor , rod implement .

Published in Dungeon Magazine 203.