Medium natural humanoid, hobgoblin
Level 5 Elite Skirmisher (Leader) XP 400
|HP 124; Bloodied 62||Initiative +6|
|AC 19, Fortitude 18, Reflex 16, Will 17||Perception+8|
|Speed 6||Low-light vision|
|Saving Throws +2; Action Points 1|
If Granack charges, he triggers no attack for leaving the initial square.
Scimitar (weapon) At-Will
Attack: Melee 1 (one creature); +10 vs. AC
Hit: 2d8 + 4 damage, and Granack can shift 1 square.
Dual Strike (weapon) At-Will
Effect: Granack uses scimitar twice.
Tactical Deployment Recharge
Effect: Close burst 2 (allies in the burst); the target can take a free action to shift up to 3 squares.
Hobgoblin Resilience Encounter
Trigger: Granack is subjected to an effect that a save can end.
Effect (Immediate Reaction): Granack can make a saving throw against the triggering effect.
Skills Athletics +11, Bluff +9, Intimidate +9, Stealth +9
Str 18 (+6) Dex 14 (+4) Wis 12 (+3)
Con 14 (+4) Int 10 (+2) Cha 15 (+4)
Alignment Evil Languages Common, Goblin
Equipment: leather armor , scimitar x2.
Published in Dungeon Magazine 208.