Captain Zilthaal
Medium natural humanoid, githyanki
Level 15 Artillery (Leader) XP 1200

HP 112; Bloodied 56Initiative +12
AC 27, Fortitude 25, Reflex 27, Will 27Perception+15
Speed 6
Saving Throws +2 against charm effects

Traits

Focused Fire Aura 1

When Zilthaal hits with a ranged attack, each ally within the aura gains a +2 bonus on ranged attack rolls until the start of Zilthaal’s next turn.

Standard Actions

Silver Longsword (psychic, weapon) At-Will

Attack: Melee 1 (one creature); +20 vs. AC

Hit: 1d8 + 2 damage plus 1d8 psychic damage.

Mindrend (psychic) At-Will

Attack: Ranged 10 (one creature); +20 vs. Will

Hit: 2d8 + 5 psychic damage, and the target grants combat advantage until the start of Zilthaal’s next turn.

Psychic Torrent (psychic) Recharge

Attack: Area burst 1 within 10 (creatures in the burst); +16 vs. Will

Hit: 1d6 + 3 psychic damage, and the target takes ongoing 5 psychic damage and it cannot use daily or encounter powers (save ends both).

Move Actions

Telekinetic Leap Encounter

Effect: Ranged 10 (Zilthaal or one ally); the target flies 5 squares. The target must land at the end of this movement, or it falls.

Minor Actions

Telekinetic Shove At-Will 1/round

Effect: Ranged 10 (one ally); Zilthaal slides the target 1 square.

Skills History +17, Insight +15, Intimidate +16
Str 16 (+10)                Dex 20 (+12)                Wis 17 (+10)
Con 16 (+10)                Int 21 (+12)                Cha 18 (+11)

Alignment Evil        Languages Common, Deep Speech
Equipment: silver longsword

Published in Dungeon Magazine 180.