Carthain
Medium natural humanoid human , human
Level 8 Skirmisher (Leader) XP 350

Initiative +10        Senses Perception +10
Menacing Blade aura 1; enemies grant combat advantage to Carthain’s allies while in the aura.
HP 87; Bloodied 43
AC 22; Fortitude 19, Reflex 20, Will 20
Speed 6

Longsword (standard, at-will) Weapon

+13 vs AC; 1d8+5 damage.

Hand Axe (minor, at-will) Weapon

+13 vs AC; 1d6+5 damage.

Whirling Blade (standard, recharge ) Weapon

Close burst 1; targets enemies; +13 vs AC; 2d8+5 damage. Effect: Until the end of Carthain’s next turn, each enemy that ends its turn adjacent to him takes 5 damage.

Nimble Footwork (move; at-will)

Carthain shifts 2 squares.

Villainous Escape (minor; encounter)

Carthain ends all marks that apply to him.

Combat Advantage

Carthain’s attacks deal 2d6 extra damage against any target granting combat advantage to him.

Alignment Evil        Languages Common, Dwarven, Goblin
Skills Acrobatics +13, Athletics +12, Bluff +13, Diplomacy +13, Thievery +13
Str 16 (+7)      Dex 18 (+8)      Wis 13 (+5)
Con 15 (+6)      Int 13 (+5)      Cha 18 (+8)


Published in Hammerfast, page(s) 27.