Cazakk the Blessed
Large natural magical beast (dragon), red dragon
Level 11 Solo Soldier XP 3000

Initiative +11        Senses Perception +12; Darkvision
HP 464; Bloodied 232
AC 27; Fortitude 25, Reflex 23, Will 22 ; see also glacial armor
Resist 10 fire, 5 cold
Saving Throws +5
Speed 6, fly 8 (hover), overland flight 12
Action Points 2

Bite (standard, at-will) Fire

Reach 2; +18 vs AC; 2d6+6 plus 3d6 fire damage.

Claw (standard, at-will)

Reach 2; +18 vs AC; 2d6+6 damage.

Double Attack (standard, at-will)

The dragon makes two claw attacks.

Snatch (immediate interrupt; usable when an enemy moves into a square adjacent to cazakk, at-will)

+16 vs Reflex; 2d6+6 damage, and the target is grabbed. First Failed Escape Attempt: Cazakk automatically hits the target with his bite attack.

Breath Weapon (standard, recharge ) Fire

Close blast 5; +16 vs Reflex; 2d10+5 fire damage. Miss: Half damage.

Glory of Tiamat (standard; while bloodied, encounter)

Close burst 5; +16 vs Will; the target is pushed 3 squares, knocked prone, and dazed (save ends).

Glacial Armor (minor; encounter) Cold

Cazakk gains 33 temporary hit points and a +2 bonus to AC, but his fire resistance goes down to 0. These effects last until the temporary hit points this power grants are gone.

Alignment Evil        Languages Common, Draconic
Skills Arcana +12, Bluff +13, Insight +12, Intimidate +18
Str 23 (+11)      Dex 18 (+9)      Wis 15 (+7)
Con 20 (+10)      Int 15 (+7)      Cha 17 (+8)


Published in Dragon Magazine Annual, Dragon Magazine 370, page(s) 55.