Century Worm
Gargantuan aberrant beast (undead)
Level 29 Elite Soldier XP 30000

Initiative +14        Senses Perception +15
Keening (Psychic) aura 5; enemies that start their turn in the aura take 15 psychic damage.
HP 536; Bloodied 268
AC 44; Fortitude 41, Reflex 38, Will 38
Immune disease, poison; Resist 20 acid
Saving Throws +2
Speed 6, swim 4
Action Points 1

Bite (standard, at-will)

Reach 4; +36 vs AC; 3d8 + 11 damage, and the target is grabbed.

Swallow (standard, at-will)

Targets a bloodied Huge or smaller creature the century worm is grabbing; +32 vs Fortitude; the target is swallowed. A swallowed target is grabbed and restrained. A swallowed creature has line of sight and line of effect only to the century worm, and no creature has line of sight or line of effect to it. A creature that escapes the grab is no longer swallowed and appears in a space adjacent to the century worm. A century worm can move normally while it has a target swallowed. When the century worm dies, the target can escape as a move action, appearing in the century worm’s former space. Sustain Minor: The century worm sustains the grab, and the target takes 20 damage.

Alignment Unaligned        Languages -
Skills Endurance +28
Str 32 (+25)      Dex 10 (+14)      Wis 13 (+15)
Con 28 (+23)      Int 6 (+12)      Cha 4 (+11)

Published in Elder Evils, page(s) 14.