Chillborn Vampiric Mist
Medium shadow animate (undead)
Level 9 Soldier XP 400

HP 85; Bloodied 42Initiative +10
AC 25, Fortitude 22, Reflex 21, Will 20Perception+7
Speed 0, fly 5 (altitude limit 2)Darkvision
Immune disease; Resist 10 cold, 10 necrotic, 10 poison; Vulnerable 5 radiant

Traits

Siphoning Presence (cold, necrotic) Aura 1

Enemies can’t spend healing surges in the aura. When an enemy ends its turn in the aura, it takes 5 cold and necrotic damage, and the mist gains 5 temporary hit points.

Insubstantial

The mist takes half damage from any damage source, except those that deal fire, force, or radiant damage. When it takes fire or radiant damage, it loses this trait until the start of its next turn.

Mist Form

The mist can move through openings of any size. It can also enter other creatures’ spaces and end its turn there.

Standard Actions

Bite (cold, necrotic) At-Will

Attack: Melee 1 (one creature); +12 vs. Fortitude

Hit: 3d6 + 7 cold and necrotic damage, and the target is slowed until the end of the mist’s next turn.

Grasp of the Cold Grave (cold, necrotic) At-Will

Attack: Melee 1 (one creature); +12 vs. Fortitude

Hit: 3d6 + 7 cold and necrotic damage, and the target is immobilized until the end of the mist’s next turn.

Str 7 (+2)                Dex 18 (+8)                Wis 17 (+7)
Con 20 (+9)                Int 7 (+2)                Cha 11 (+4)

Alignment Evil        Languages -

Published in Monster Vault: Threats to the Nentir Vale, page(s) 111.