Large natural humanoid (spider)
Level 8 Controller (Leader) XP 350

HP 90; Bloodied 45Initiative +6
AC 22, Fortitude 19, Reflex 21, Will 17Perception+14
Speed 6, climb 6 (spider climb)Darkvision

Standard Actions

Claws (poison) At-Will

Attack: Melee 1 (one creature); +13 vs. AC

Hit: 2d8 + 7 poison damage, and the target is immobilized until the end of the choldrith’s next turn.

Web At-Will

Attack: Ranged 5 (one creature); +11 vs. Reflex

Hit: 1d10 + 7 damage, and the target is restrained until the end of the choldrith’s next turn.

Shadow Spider Curse (poison) At-Will

Attack: Ranged 10 (one creature); +11 vs. Will

Hit: 2d10 + 5 poison damage, and the target grants combat advantage to spiders (save ends).

Choking Vapors (poison, zone) Encounter

Attack: Area burst 1 within 10 (creatures in the burst); +11 vs. Fortitude

Hit: 2d6 + 4 poison damage, and ongoing 5 poison damage (save ends).

Effect: The burst creates a zone that lasts until the end of the encounter. Any enemy that enters the zone or ends its turn there takes 5 poison damage.

Triggered Actions

Spider Queen’s Enforcer At-Will

Trigger: An ally within 5 squares of the choldrith misses with an attack roll.

Effect (Immediate Interrupt): The triggering ally takes 5 damage and rerolls the attack roll.

For the Spider Queen Recharge when first bloodied

Trigger: A melee or a ranged attack hits the choldrith.

Effect (Immediate Interrupt): The triggering attack instead hits one of the choldrith’s adjacent allies.

Skills Diplomacy +12, Intimidate +12, Religion +12
Str 15 (+6)                Dex 15 (+6)                Wis 20 (+9)
Con 18 (+8)                Int 16 (+7)                Cha 17 (+7)

Alignment chaotic evil        Languages Common, Elven
Equipment: holy symbol of Lolth

Published in Monster Manual 3, page(s) 33, Dungeon Magazine 209.