Chosen of Yeenoghu
Medium natural humanoid, gnoll
Level 7 Elite Controller XP 600

HP 156; Bloodied 78Initiative +5
AC 21, Fortitude 19, Reflex 17, Will 19Perception+8
Speed 7Low-light vision
Saving Throws +2; Action Points 1

Traits

Pack Attack

The chosen of Yeenoghu’s melee attacks deal 5 extra damage against an enemy that has two or more gnoll allies adjacent to it.

Standard Actions

Staff (weapon) At-Will

Attack: Melee 1 (one creature); +12 vs. AC

Hit: 2d8 + 4 damage.

Bolt of Ruination (implement, necrotic, teleportation) At-Will

Attack: Ranged 5 (one creature); +10 vs. Fortitude

Hit: 2d6 + 4 necrotic damage, and one hyena spirit within 10 squares of the chosen teleports to a square adjacent to the target.

Minor Actions

Call Beyond the Grave Encounter

Effect: Four hyena spirits appear in unoccupied squares within 10 squares of the chosen. The chosen takes 5 damage whenever one of its hyena spirits drops to 0 hit points. The spirits disappear at the end of the encounter.

Hyena Spirit At-Will 1/round

Effect: One hyena spirit appears in an unoccupied square within 10 squares of the chosen. The chosen takes 5 damage when the hyena spirit drops to 0 hit points. The spirit disappears at the end of the encounter.

Spirit Strike At-Will 1/round

Effect: One hyena spirit within 10 squares of the chosen can make a bite attack as a free action, with a +2 bonus to the attack roll.

To the Front (teleportation) At-Will 1/round

Effect: Each ally adjacent to the chosen can teleport 10 squares.

Skills Arcana +13, Religion +13
Str 16 (+6)                Dex 14 (+5)                Wis 20 (+8)
Con 14 (+5)                Int 20 (+8)                Cha 17 (+6)

Alignment chaotic evil        Languages Abyssal, Common
Equipment: hide armor , staff implement .

Published in Monster Manual 3, page(s) 105, Dungeon Magazine 212.