Huge aberrant magical beast (aquatic)
Level 23 Elite Soldier XP 10200
|HP 434; Bloodied 217||Initiative +17|
|AC 39, Fortitude 37, Reflex 33, Will 35||Perception+17|
|Speed 7, swim 7||Darkvision|
|Saving Throws +2; Action Points 1|
Psychic Moan Aura 1
Enemies take a -2 penalty to Will and gain vulnerable 5 psychic while in the aura.
The chuul can breathe underwater. In aquatic combat, it gains a +2 bonus to attack rolls against nonaquatic creatures.
Tentacle Net (poison)
A creature hit by the chuul’s opportunity attack is immobilized until the end of the chuul’s next turn.
Attack: Melee 3 (one creature); +28 vs. AC
Hit: 3d8 + 17 damage, or 5d8 + 17 if the target is immobilized.
Double Attack (poison) At-Will
Effect: The chuul uses claw twice. If both attacks hit the same creature, the chuul makes a secondary attack against it.
Secondary Attack: +26 vs. Fortitude
Hit: The target is immobilized (save ends).
Psychic Lure (psychic) At-Will
Attack: Ranged 10 (one or two creatures); +26 vs. Will
Hit: 2d10 + 20 psychic damage, and the chuul pulls the target up to 5 squares.
Str 27 (+19) Dex 19 (+15) Wis 22 (+17)
Con 25 (+18) Int 4 (+8) Cha 16 (+14)
Alignment Unaligned Languages Deep Speech
Updated in Dungeon 192.
Published in Monster Manual, page(s) 43, Dungeon Magazine 170, page(s) 21, E1 Death's Reach, page(s) 44, 58, Dungeon Magazine 192.