Chuul
Large aberrant magical beast (aquatic)
Level 10 Soldier XP 500

HP 109; Bloodied 54Initiative +10
AC 26, Fortitude 23, Reflex 20, Will 21Perception+9
Speed 6, swim 6Darkvision

Traits

Aquatic

The chuul can breathe underwater. In aquatic combat, it gains a +2 bonus to attack rolls against nonaquatic creatures.

Tentacle Net (poison)

A creature hit by the chuul’s opportunity attack is immobilized until the end of the chuul’s next turn.

Standard Actions

Claw At-Will

Attack: Melee 2 (one creature); +15 vs. AC

Hit: 2d6 + 6 damage, or 4d6 + 6 if the target is immobilized.

Double Attack (poison) At-Will

Effect: The chuul uses claw twice. If both attacks hit the same creature, the chuul makes a secondary attack against it.

    Secondary Attack: +13 vs. Fortitude

    Hit: The target is immobilized until the end of the chuul’s next turn.

Str 22 (+11)                Dex 16 (+8)                Wis 18 (+9)
Con 21 (+10)                Int 4 (+2)                Cha 14 (+7)

Alignment Unaligned        Languages Deep Speech
Update (8/11/2011)
Updated in Dungeon 192.

Published in Monster Manual, page(s) 43, P1 King of the Trollhaunt Warrens, page(s) 4, 40, Dungeon Magazine 192.