City Corruptor (Evanissu)
Medium elemental humanoid (demon)
Level 22 Skirmisher XP 4150
|HP 204; Bloodied 102||Initiative +22|
|AC 36, Fortitude 32, Reflex 36, Will 34||Perception+21|
|Speed 7||Low-light vision|
The city corruptor has a +5 bonus to AC and Reflex against opportunity attacks.
Bone Dagger (weapon) At-Will
Attack: Melee 1 (one creature); +27 vs. AC
Hit: 3d6 + 5 damage, and ongoing 15 damage (save ends).
Innocent Glance (psychic) At-Will
Attack: Ranged 5 (one creature); +25 vs. Will
Hit: 4d10 + 8 psychic damage, and the city corruptor pulls the target 4 squares. The target is dazed until the end of the city corruptor’s next turn.
False Alliance (charm) Recharge
Requirement: The city corruptor must not be bloodied
Attack: Close burst 2 (one enemy in the burst); +25 vs. Will
Hit: The target makes a melee basic attack against a creature of the city corruptor’s choice. In addition, the target grants combat advantage, cannot attack the city corruptor, and cannot move to a square not adjacent to the city corruptor (save ends all).
Fade into Darkness (illusion) Recharge when first bloodied
Effect: The city corruptor becomes invisible until the end of the encounter or until it hits or misses with an attack.
Skills Bluff +23, Stealth +25
Str 24 (+18) Dex 28 (+20) Wis 20 (+16)
Con 20 (+16) Int 22 (+17) Cha 24 (+18)
Alignment Chaotic Evil Languages Abyssal, Common
Equipment: bone dagger
Published in Demonomicon, page(s) 108.